Discussion in 'Fallout General Modding' started by lvhoang1, Mar 6, 2014. I managed to complete F1 without followers (apart from two fights) because I prefer it that way. Can anyone provide suggestions on which companions are the best for certain character styles, or for certain points in the game? Under the SPECIAL system, player characters are limited to a certain number of non-player character (NPC) companions in their group. Thanks, @burn Restoration Project version 2.3.3. Jun 10, 2013. Since SPECIAL imposes a cap of 10 on all stats, the Chosen One can have at most five regular companions. For the human companions, the options are shown as follows: Draw your best weapon next time we go into battle. Alternatively, the companion can pick up weapons found on the ground. Take your favorite fandoms with you and never miss a beat. For Fallout 2 on the PC, a GameFAQs Q&A question titled "Can you change Companions??? They will still engage in nearby combat, however. The main difference from Fallout 3 is companions cannot die when playing in Casual mode, instead companions can be only rendered unconscious with the exception of story branches that lead to a companion's death such as having a companion getting hostile and then killing them or leaving any companion in the hidden Valley bunker if the player decides to blow up the bunker. Fallout 2 - followers? For details, please see the respective articles. This expansion attempted to stay true to what made Falloutgreat and thus the new content was going to be a reality of what the original developers wanted. A few events must unfold however. https://fallout.fandom.com/wiki/Fallout_companions?oldid=3140573. Handy the Robot, new characters like Piper, Preston Garvey, Killap's Fallout 2 Restoration Project - Version 2.3.3 The purpose of this project is to add back into Fallout 2 all the missing content (locations, NPCs, quests, items, etc) that were pulled or left unfinished in the original game. Fallout Wiki is a FANDOM Games Community. The Mk II Stealth Suit is not technically a companion, but its built-in AI was an … Their locations are listed next to their names. General rules The player can recruit a total of 3 followers with a full-size Ranger squad, more if it is undermanned. According to the Nearly Ultimate Fallout 2 guide, the best three companions are Sulik, Vic, and Cassidy. Some NPCs can join regardless of the party limit. User Info: Jabrone45. An old man with deep wrinkles, John Cassidy is a veteran of the worst places of the wastelands and has the scars to show for it. Fallout 2 - Unlimited Companions mod for RP 2.3.2? Ian, Tycho, Katja and the beloved Dogmeat. Lacking the option to manage companions' inventory, other methods must be used: Companions stick with whatever armor they were wearing when recruited, thus surplus armor can be sold. If this issue is really bothering you, just change the formula to your liking. Set essential/non essential, limited/unlimited ammo, following distance, add map markers to followers. There are also temp followers which can be turned into pretty much complete followers by starting their quest and then not finishing it and using setplayerteammate 1 to trade with them travis is an example of that currently I have 3 followers let me know of any other temp follower quests i would totally be interested! All base game followers and the DLC ones use default dialogues, rest: 20 normal misc followers, 10 robots and 5 animals use a custom menu to manage. Jabrone45 7 years ago #1. ". In that folder is a file called party.txt. The Restoration Project aims to add content back that was cut… 1 Overview 2 List of companions and companion perks 3 Behind the scenes There are 13 companions available to the player in Fallout 4. Combat controls dialogue box Once an non … From left to right: Rex, Rose of Sharon Cassidy, Raul (Vaquero outfit), Lily, Boone (assault … For a few non-player character's, there is more than one possible way to have them join your party. Stealth Suit Mk II. TKDBoy1889 8 years ago #1. There is no limit to the number of followers the player character can have in Fallout, other than by the total number of available followers in the game. * Katja uses a leather jacket sprite, despite her armor. This page lists all companions in Fallout 2. energy weapons necessary? The content is not described in full detail on this page. I can only have up to 3 companions at a time per charisma, so I'm wondering who are the best people to have on your team. They will appear outside the Cathedral after talking to, These will appear on the maps after having. Unlike Fallout 2, in Fallout 1 you can have as much companions you like, regardless of your charisma or Karma. Like permanent companions, there are a few conditions that must be met to have temporary companions recruited. Reaching maximum affinity with them unlocks a special perk that will boost the player's performance. KegIuneq 10 years ago #1. At first, this does not seem to do anything, because the companions originally only carry their default weapon. You can also collect temp followers by not completing their quest and then you can replace them too with any npc. She will automatically join once she is freed from her jail cell. Fallout 2; How do companions level up ? This means that in Fallout, the controls are rudimentary, at best. There is no limit to the number of followers the player character can have in Fallout, other than by the total number of available followers in the game. All recruits have a chance to go rogue (ignore orders in combat), lowered by the Leadership skill. An unlimited number of temporary type companions can be added in addition to Dogmeat and the permanent companion. Fallout 2; Companions aren't equipping armor/weapons. Fallout 76 Wastelanders is here and along with the return of human NPCs, it allows you to recruit companions. Fallout 2 > General Discussions > Topic Details. The possible conditions that must be met for each companion are listed below their names. For Fallout 2 on the PC, a GameFAQs message board topic titled "Quick question about dismissing companions". Place the .esp files in your Fallout New Vegas/Data directory. I've been thinking about switching Vic and possibly Cassidy for two new NPCs. Additionally, these followers cannot be dismissed in the traditional way, as elaborated below. Jun 5, 2015. 1 Permanent companions 1.1 Companion controls 1.2 Statistics 2 Temporary companions 2.1 Companion controls 2.2 Statistics 3 Notes Permanent companions require that a few requisites be met in order for them to join the player character's party. These memories of an adventurer's life include scars from a 2203 knifing and old wounds from shootings in 2195, 2199, and 2201. The New Vegas medical clinic run b… The upper limit is 7 party members. Some of the items with the "Use on" label when placed in the interface slots, when used on an NPC, will be placed in their inventory if the item lacks any applicable effect to that NPC, e.g. 417. Unlike Fallout 2 there is no "Combat Control" menu added to the Pip-Boy interface. Open the file in a plain text editor (Notedpad, Notepad +, etc). User Info: KegIuneq. For a few NPCs, there is more than one possible way to have them join. Page 2 of 3 < Prev 1 2 3 Next > Drobovik Vault Archivarius Modder. If you are planning to have a large number of companions (>4), it is recommended you also enable the optional add-on that raises that limit to 12; INSTALLATION INSTRUCTIONS. For an overview of Fallout 2 content, please refer to "Portal:Fallout 2." Wherever you have Fallout 2 installed, find the folder Fallout2/data/data. I just completed F1 and I'm about to start F2. Discussion in 'Fallout RPG Gameplay & Tech' started by ianpwilliams, Jul 6, 2015. ianpwilliams First time out of the vault. Todd Howard on Dogmeat & other companions. All you have to do is type in the console (setconsolescopequest followers) without the backets then select any npc in the console and type (forcerefintoalias companion) and for the second one type (forcerefintoalias dogmeatcompanion) essentially anyone can be a follower. 56. I am fully aware of how to give my companions items and tell them how to use them, but the problem is that they just dont equip them. Fallout 2 - Unlimited Companions mod for RP 2.3.2? You can also get extra NPCs if they're forced on you (such as Miria), but at that point if you tell someone to leave, you cannot get them back without reducing your party size. 1 Permanent companions 1.1 XP 1.2 Combat 1.3 Statistics 1.4 Firing permanent companions 2 Temporary companions 2.1 Operation: Anchorage only 2.2 Mothership Zeta only 3 Notes All 8 Fallout 3 companions There are 8 permanent companions available to the player in Fallout 3. ° Includes Knife, Throwing knife, Combat knife, and Ripper. The exceptions are as follows: Aside from glitches and modifications, the Lone Wanderer can only have one permanent companion, as well as Dogmeat, as company. Tandi and the aforementioned invaders have no means of control in their companion forms, similar to Dogmeat: instead of having a dialogue menu, they only yield floating text, ex. However, they may be gifted with a better weapon (and ammunition, for guns), then the NPC will make use of that weapon instead. Despite how much there is to do in Fallout 2, parts of the game always felt incomplete or rushed. Fallout 2 has a multitude of npc's to join your quest, but according to what I've read, not all of them are powerful or good enough to take through the whole game. Maximum Followers; The maximum number of creatures allowed to follow a player at any given time is 6. Page 1 of 3 1 2 3 Next > lvhoang1 First time out of the vault. Dec 4, 2014 @ 2:04pm I can't find my companions My character had sex with Mrs Bishop, this caused the game to transport me to her room, but when that happened, Vic, Cassidy and Sulik disappeared, and I … Usually, these are unwanted or temporary companions. Something that's been bothering me for a while. You can have a part of size: (Your current Charisma)/2 rounded down. Once an NPC becomes a companion, their dialogue menu changes to a list of tactical and combat-oriented options. However, in hardcore mode, normal rules of death apply with a few exceptions. Fallout 2; Best Companions? Additionally, companions can be romanced if … Take your favorite fandoms with you and never miss a beat. If a companion is told to leave, they will stay at that exact point for the rest of the game. For each possible companion, there's a line controlling how often they get a level up. The base game has 13 companions; four more are available with the Automatron, Far Harbor, and Nuka-Worldadd-ons. Captain. For companions in other Fallout games, please see "Companion." Every member is asked – not ordered – to help those in need when the opportunity arises. His initial stats were good… in Fallout. Orders the companion to leave the party, and return to their original location in the game world. For details, please see the respective articles. After passing one week of in-game time, the Vault Dweller must return to Shady Sands and initiate the quest. Permanent companions require that a few requisites be met in order for them to join the player character's party. The purpose of this project was to add back into Fallout 2 all the missing content (locations, NPCs, items, etc. Discussion in 'Fallout General Modding' started by lvhoang1, Mar 6, 2014. Fallout 2 Restoration Project Dec 4 2019 Released 2008 Role Playing . Along with the familiar Dogmeat the Dog and Mr. In Fallout 4, only one companion can follow the Sole Survivor at a time.[1]. Background. 8. Overall, the same rules are carried over from Fallout 3, as the Courier can have only one humanoid companion and one "animal" companion, the latter referring to Rex and ED-E. Around a dozen companions will appear in Fallout 4. They still count towards party count (i.e., with them, it may go above the party limit) and prevent recruiting regular companions until there's room. The content is not described in full detail on this page. Recruit anyone as follower, now with a handy menu, have up to 52 followers supported at once. Jun 20, 2011. Add one if you have Magnetic Personality. Followers offer free education for all who are willing to learn, as part of their philosophy. Their location is next to their names, while the requirements are listed below their names. Things have moved on since then, and characters are stronger on average in Fallout 2 so he lags a bit behind. Ergo, a character with CH 9 can have four followers. This is the most well-known Fallout 2 mod by a landslide. The number of NPCs following a character at a given time is usually referred to as the "party count.". All of them except for Dogmeat will react to the player's decisions with either approval or disapproval. Total Conversions ; By AK 85 Most have a Karma requirement that must be met if the player wishes to enlist that companion … 1 Permanent companions 1.1 Companion controls 1.2 Statistics 2 Temporary companions 2.1 Companion controls 2.2 Statistics 3 Notes Permanent companions require a few requisites to be met in order for them to join the player's party. ), that were pulled or left unfinished in the original game, as well as fix some bugs where possible. Please help! This restriction is called the Party Limit. Tandi expresses her amazement of the world outside Shady Sands. Fallout Wiki is a FANDOM Games Community. Fallout 2 The party limit in Fallout 2 is For a few NPCs, there is more than one possible way to have them join. 1 Base game 1.1 List 1.2 Temporary followers 1.3 Cut followers 2 Dead Money 3 Honest Hearts 4 Old World Blues 5 Lonesome Road 6 Overview 6.1 Nerve 6.2 Weapons 6.2.1 Armor 7 Behind the scenes 8 Bugs 8.1 Fixed bugs (Patch 1.2.0.31x) All eight permanent companions in Fallout: New Vegas. I give sulik power armor or a super sledge and he doesnt equip them when i tell him to. Vic isn't dealing much damage with the Sniper Rifle and Cassidy doesn't seem to use that Pancor that well. They also offer medical support and other aid to those in need, both at hubs and by direct action. In the first Fallout there are four permanent companions. To make up for this, Dogmeat can level up 6 times and become the best dog in the game bar none. User Info: TKDBoy1889. There are no controls whatsoever for Dogmeat. 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